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  1. Home /
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  3. Vol. 11 No. 1 (2026)

Vol. 11 No. 1 (2026)

					View Vol. 11 No. 1 (2026)
DOI: https://doi.org/10.54103//2531-5994/11/1
Published: 2026-08-06

Full Issue

  • PDF (Italiano)

Editorial

  • Organizing the Debate: DigitCult’s New Editorial Structure

    Tatiana Mazali (Author)
    4-8
    • PDF (Italiano)

Monographic section

  • Talking to machines Prompt engineering as an epistemic competence

    Fabio Ciotti (Author)
    10-28
    • PDF (Italiano)
  • Relevance Theory and LLMs The Metaphor Between Natural and Artificial Communication: Analogies and Open Issues.

    Maurizio Maione (Author)
    29-44
    • PDF (Italiano)
  • Prompt together Prompting as a Socially Situated and Collectively Negotiated Media Practice

    Michele Balducci, Lorenzo Ugolini (Author)
    45-70
    • PDF (Italiano)
  • Prompting to Support the Design of Game-Based Learning Experiences

    Francesco Claudio Ugolini, Domenico Morreale (Author)
    71-83
    • PDF (Italiano)
  • Nodal Prompting: rethinking authorial practice in Generative AI

    Giuseppe Bruno, Tatiana Mazali (Author)
    84-100
    • PDF

Miscellaneous section

  • Libraries in transformation: from digital as a tool to digital as infrastructure

    Maddalena Battaggia, Fabio Mercanti (Author)
    102-120
    • PDF (Italiano)
  • Classification and dynamic management models for digital collections from smart digital libraries to Artificial Intelligence. Challenges and perspectives

    Nicola Barbuti (Author)
    121-136
    • PDF (Italiano)
  • Wine communication in the platform era: the figure of the wine creator

    Silvia Leonzi, Giovanni Ciofalo, Alberto Mattiacci (Author)
    137-152
    • PDF (Italiano)

Language

  • English
  • Italiano

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ISSN: 2531-5994

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